Taxes and Upkeep

How it works

Costs are charged by the system that creates, maintains or upgrades the asset.

Kingdom costs use the kingdom treasury unless a command explicitly charges the player wallet.

Market trades use the market tax, while the active direct-payment command transfers its full entered amount.

Costs, limits and cooldowns

  • Claims: 10 coins per claim every 60 minutes by default.
  • Towns: 100 coins per town every 24 hours.
  • Town creation: 5,000 coins; town expansion: 250 coins per chunk.
  • Building creation: inn 2,500; house 1,500; armoury 7,500; warehouse 10,000; production 5,000 kingdom coins.
  • Production tax: 6% base plus 1.2% per level, capped at 35%; production upgrade tax: 10%.
  • Market tax: 2% on eligible buys and sells.
  • The active player-payment command transfers the full entered amount without a fee.

Values may change during balancing. The amount or timer shown in-game is the one that applies.