Kingdom Command Reference
How it works
Use this page to find the detailed guide for the command, value or term you need.
When a live value differs from a value printed here, the amount or timer shown in-game is the one that applies.
Commands
| Command | Action | Cost or limit |
|---|---|---|
/claim | Claim the current region. | Uses one claim allowance and may add upkeep. |
/claims | List kingdom claims and capacity. | No cost. |
/election candidates | List candidates. | No cost. |
/election run | Enter as candidate. | Eligibility required. |
/election start | Start an election. | Permission and default 7-day cooldown. |
/election status | Show election status. | No cost. |
/election vote <candidate> | Cast a vote. | One eligible vote under current election rules. |
/house access <public|kingdom> | Choose who may rent during setup. | Active setup required. |
/house available <houseId|here> | Mark a house available. | Authorised house manager. |
/house cancel | Cancel the active setup. | No cost after cancellation. |
/house confirm | Submit the completed house. | All setup fields must be ready. |
/house create <houseId> | Start house setup. | Default creation cost: 1,500 kingdom coins. |
/house evict <houseId|here> | Remove the current tenant. | Authorised house manager. |
/house height <blocks> | Set house height. | 1 to 256 blocks. |
/house info <houseId|here> | Show house information. | No cost. |
/house list | List houses. | No cost. |
/house pos1 | Set the first house corner. | Active setup required. |
/house pos2 | Set the second house corner. | Active setup required. |
/house price <houseId|here> <amount> | Set a house’s daily rent. | Authorised house manager. |
/house remove <houseId|here> | Remove a house. | Authorised house manager. |
/house rent <amount> | Set daily rent during setup. | Amount must be zero or higher. |
/house sign | Bind the looked-at house sign. | Active setup required. |
/house trust add <houseId|here> <player> | Trust a player for a house. | Tenant or authorised manager. |
/house trust list <houseId|here> | List trusted players. | Tenant or authorised manager. |
/house trust remove <houseId|here> <player> | Remove trusted access. | Tenant or authorised manager. |
/inn cancel | Cancel the active inn setup. | No refund is needed before submission. |
/inn confirm | Submit the completed inn. | All required inn and room fields must exist. |
/inn create <innId> | Start inn setup. | Default creation cost: 2,500 coins from the kingdom bank. |
/inn height <blocks> | Set inn height. | Active setup required. |
/inn info <innId|here> | Show inn information. | No cost. |
/inn list | List inns. | No cost. |
/inn pos1 | Set the first inn corner. | Active setup required. |
/inn pos2 | Set the second inn corner. | Active setup required. |
/inn remove <innId|here> | Remove an inn. | Kingdom management access. |
/inn room add <roomId> | Start a room within the inn setup. | Active inn setup required. |
/inn room chest | Bind the looked-at room chest. | Active room setup required. |
/inn room confirm | Finish the current room setup. | All room fields must be ready. |
/inn room height <blocks> | Set room height. | Active room setup required. |
/inn room info <roomId|here> | Show room rent and renter. | No cost. |
/inn room pos1 | Set the first room corner. | Active room setup required. |
/inn room pos2 | Set the second room corner. | Active room setup required. |
/inn room price <roomId|here> <amount> | Change an existing room’s daily rent. | Kingdom management access. |
/inn room remove <roomId|here> | Remove a room. | Kingdom management access. |
/inn room rent <amount> | Set the room’s daily rent during setup. | Amount must be zero or higher. |
/inn room sign | Bind the looked-at room sign. | Active room setup required. |
/inn sign | Bind the looked-at inn sign. | Active setup required. |
/k | Toggle global and kingdom chat. | No cost. |
/kingdom allyaccept <kingdom> | Accept an incoming alliance request. | Ruler or authorised rank. |
/kingdom allydeny <kingdom> | Deny an incoming alliance request. | Ruler or authorised rank. |
/kingdom announce <message> | Send a kingdom announcement. | Requires announce permission. |
/kingdom application accept <player> | Accept an application. | Adds the applicant if still eligible. |
/kingdom application deny <player> | Deny an application. | Removes the request. |
/kingdom applications | List pending applications. | Leadership permission. |
/kingdom apply <kingdom> <reason> | Apply to an invite-only kingdom. | Requires application access. |
/kingdom declarewar <kingdom> [raid|kill|claim] | Declare war. | Default preparation 30 minutes; declaration cooldown 24 hours. |
/kingdom decline <kingdom> | Decline an invitation. | Removes the pending invitation. |
/kingdom disband | Start disband confirmation. | Ruler-only and destructive. |
/kingdom disband confirm | Permanently disband the kingdom. | Requires the pending confirmation. |
/kingdom info [kingdom] | View a kingdom profile. | No cost. |
/kingdom invite <player> | Invite a player. | Requires kingdom invite permission. |
/kingdom join <kingdom> | Join an open kingdom or accept an invitation. | Must not already belong to another kingdom. |
/kingdom kick <player> | Remove a citizen. | Kick permission. |
/kingdom leave | Leave the current kingdom. | A ruler must transfer leadership or remove all remaining citizens first. |
/kingdom list | Browse kingdoms. | No cost. |
/kingdom rank add <rank> <lead|moderator|member|noperm> | Create a custom visible rank mapped to a permission group. | Ruler-only. |
/kingdom rank color <format|reset> | Set rank display formatting. | Ruler-only. |
/kingdom rank remove <rank> | Remove an unused custom rank. | Ruler-only. |
/kingdom spawn | Teleport to kingdom spawn. | A short kingdom-spawn cooldown applies. |
/kingdom support accept <requestId> | Accept a support request. | King or authorised officer. |
/kingdom support deny <requestId> | Deny a support request. | King or authorised officer. |
/kingdom support list | Open the kingdom’s support requests. | King or authorised officer. |
/kingdom support remove <player> | Remove a stored support entry. | King or authorised officer. |
/kingdom taxes [24h|7d|30d|today] | View kingdom tax activity. | Kingdom membership. |
/kingdom taxes top [production|towns|other|all] [period] [limit] | View the largest tax sources. | Kingdom membership. |
/kingdom transfer <player> | Start a leadership transfer. | Ruler-only; target must be an eligible citizen. |
/kingdom transfer <player> cancel | Cancel the pending transfer. | Requires a matching pending transfer. |
/kingdom transfer <player> confirm | Confirm the pending transfer. | Ruler-only and changes kingdom ownership. |
/kingdom war claimstop | End an active claim war after capturing at least one claim. | Attacker side only; captured land is kept. |
/kingdom war inviteally <kingdom> | Invite an allied kingdom into the active war. | The ally, side and member cap must be eligible. |
/kingdom war status | Show the active war type, sides, state, timer or score. | Kingdom membership. |
/map [5|10|15] | Show nearby claims with optional zoom. | No cost. |
/nobility kingdom | Show kingdom nobility information. | Kingdom membership. |
/nobility raid join | Join the active Crown raid. | An eligible raid must be active. |
/nobility raid status | Show Crown raid status. | No cost. |
/nobility status | Show personal nobility status. | No cost. |
/nobility vault | Show or open Royal Vault information. | Access follows current nobility state. |
/pact accept <pactId> | Accept a proposal. | Target kingdom diplomacy access. |
/pact break <pactId> [reason] | Break the pact. | Destructive diplomatic action; the confirmation button supplies “confirmed” as the reason. |
/pact breakconfirm <pactId> | Show the break confirmation buttons. | Active pact participant. |
/pact create <nap|trade|borderaccess|vassal> <kingdom> <days|infinite> [terms] | Propose a typed pact. | Diplomacy access. |
/pact deny <pactId> | Deny a proposal. | Target kingdom diplomacy access. |
/pact info <pactId> | Show pact details. | No cost. |
/pact list | List relevant pacts and IDs. | No cost. |
/pact renew <pactId> <days|infinite> | Propose a new duration. | Active pact participant. |
/pact renewaccept <pactId> | Accept renewal. | Other participant. |
/pact renewdeny <pactId> | Deny renewal. | Other participant. |
/rebel join | Join the active rebellion. | Eligible kingdom citizen. |
/rebel leave | Leave the active rebellion. | Only while participation is open. |
/rebel start | Begin a rebellion. | Eligibility and default 7-day cooldown. |
/rebel status | Show rebellion status. | No cost. |
/royal | Open the main kingdom interface. | No cost. |
/royal set buildingexception <player> <duration|forever|clear> | Grant, time-limit or clear a building exception. | Ruler or authorised rank. |
/royal set displayname <name> | Set the display name. | Leadership permission. |
/royal set kingdomprefix <prefix|reset|none> | Set or clear the prefix. | Leadership permission. |
/royal set law borderaccess <open|closed> | Set general border access. | Ruler or authorised rank. |
/royal set law building <allow|block> | Set the kingdom building law. | Ruler or authorised rank. |
/royal set law citizentax <none|low|medium|high> | Set the citizen-tax tier. | Ruler or authorised rank. |
/royal set law citizentaxaction <auto_evict|warnings|nothing> | Set the non-payment response. | Ruler or authorised rank. |
/royal set law entry <open|invite_only|king_approval|closed> | Set how new citizens may enter. | Ruler or rank with the entry-law permission. |
/royal set law friendlyfire <true|false> | Enable or disable same-kingdom damage. | Ruler or authorised rank. |
/royal set motd <message|reset|clear> | Set or clear the MOTD. | Leadership permission. |
/royal set rank <player> <rankName> | Assign a citizen’s rank. | Requires the configured rank-management permission. |
/royal set relation <kingdom> <neutral|ally|enemy> | Set a kingdom relation. | Ruler or authorised rank. |
/royal set relation <kingdom> ally | Request an allied relation. | Ruler or authorised rank. |
/royal set spawn | Set kingdom spawn. | Requires the set-spawn permission. |
/town addresident <town> <player> | Add a kingdom citizen as resident. | Town-management permission. |
/town create <name> | Create a town. | Default town creation cost: 5,000 kingdom coins. |
/town expand <name> | Expand into nearby eligible land. | Default claim cost: 250 coins per chunk. |
/town info <name> | View town details, current tier and capacity. | No cost. |
/town list | List towns. | No cost. |
/town mayor set <town> <player> | Assign the mayor. | Town-management permission. |
/town setcapital <town> | Set the kingdom capital. | One capital per kingdom. |
/unclaim | Remove the current kingdom claim. | Requires ownership and claim permission. |
/wanderer ledger [page] | Alias for wanderer storage. | Independent players only. |
/wanderer storage [page] | Open the assigned wanderer storage. | Independent players only. |
/wanderer support cancel | Cancel the current support request. | Independent players only. |
/wanderer support request <kingdom> | Request support from a kingdom. | Independent players only. |