Warehouse Trade Routes

What it is

Warehouse Trade Routes move approved resources between warehouses belonging to participating kingdoms.

Requirements

  • Kingdom membership and owner/rank trade-route access.
  • A valid target kingdom and correctly formatted offer and request.

How it works

A source kingdom proposes an item-or-points exchange, daily time and duration.

Only the target kingdom may accept or deny a pending route.

Participating authorised kingdoms may inspect, cancel, pause or resume the route.

Commands

CommandActionCost or limit
/warehouse traderoute create <targetKingdom> <offer> <want> <time> [days|infinite]Propose a route.Offer/want use item:<MATERIAL>:<amount> or points:<amount>.
/warehouse traderoute listList visible routes.King or authorised trade-route rank.
/warehouse traderoute info <routeId>Show route details.Participating kingdom.
/warehouse traderoute accept <routeId>Accept a proposal.Target kingdom only.
/warehouse traderoute deny <routeId>Deny a proposal.Target kingdom only.
/warehouse traderoute cancel <routeId>Cancel a route.Participating authorised kingdom.
/warehouse traderoute pause <routeId>Pause a route.Participating authorised kingdom.
/warehouse traderoute resume <routeId>Resume a route.Participating authorised kingdom.