Starting a Rebellion
What it is
Starting a Rebellion begins a rebellion when the player and kingdom meet the required conditions.
Requirements
- You must be a citizen of the affected kingdom.
- The kingdom state and rebellion cooldown must allow a new challenge.
How it works
A rebellion creates an organised challenge against the kingdom’s current leadership.
Eligible citizens may join or leave while participation is open. The final result decides whether the challenge succeeds.
Commands
| Command | Action | Cost or limit |
|---|---|---|
/rebel start | Begin a rebellion. | Eligibility and default 7-day cooldown. |