Eclipse
What it is
Eclipse temporarily changes creature aggression and unusual spawn behaviour.
Requirements
- The named daily event must currently be active.
- Competitive or kingdom events may have additional participation requirements.
How it works
A daily event announces its temporary effect or objective when it begins. Only actions completed during the active period count toward it.
Rewards and rankings are finalised when the objective is completed or the timer ends.
Costs, limits and cooldowns
- Default duration: 20 minutes.
- Default passive aggression chance: 25%; unusual spawn chance: 20%.
Values may change during balancing. The amount or timer shown in-game is the one that applies.