# All Player Commands A–Z

> This is an alphabetical list of every player-facing command covered by the wiki.

## How it works

Commands are grouped by the same main categories used throughout the wiki, so the page remains readable on desktop and mobile.

Each command appears once in this index. Follow the related article links for its full requirements, costs, limits and examples.

## Kingdoms

| Command | Action | Cost or limit |
| --- | --- | --- |
| /k | Toggle global and kingdom chat. | No cost. |
| /kingdom announce | Send a kingdom announcement. | Requires announce permission. |
| /kingdom application accept | Accept an application. | Adds the applicant if still eligible. |
| /kingdom application deny | Deny an application. | Removes the request. |
| /kingdom applications | List pending applications. | Leadership permission. |
| /kingdom apply | Apply to an invite-only kingdom. | Requires application access. |
| /kingdom decline | Decline an invitation. | Removes the pending invitation. |
| /kingdom disband | Start disband confirmation. | Ruler-only and destructive. |
| /kingdom disband confirm | Permanently disband the kingdom. | Requires the pending confirmation. |
| /kingdom info [kingdom] | View a kingdom profile. | No cost. |
| /kingdom invite | Invite a player. | Requires kingdom invite permission. |
| /kingdom join | Join an open kingdom or accept an invitation. | Must not already belong to another kingdom. |
| /kingdom kick | Remove a citizen. | Kick permission. |
| /kingdom leave | Leave the current kingdom. | A ruler must transfer leadership or remove all remaining citizens first. |
| /kingdom list | Browse kingdoms. | No cost. |
| /kingdom rank add | Create a custom visible rank mapped to a permission group. | Ruler-only. |
| /kingdom rank color | Set rank display formatting. | Ruler-only. |
| /kingdom rank remove | Remove an unused custom rank. | Ruler-only. |
| /kingdom spawn | Teleport to kingdom spawn. | A short kingdom-spawn cooldown applies. |
| /kingdom support accept | Accept a support request. | King or authorised officer. |
| /kingdom support deny | Deny a support request. | King or authorised officer. |
| /kingdom support list | Open the kingdom’s support requests. | King or authorised officer. |
| /kingdom support remove | Remove a stored support entry. | King or authorised officer. |
| /kingdom taxes [24h\|7d\|30d\|today] | View kingdom tax activity. | Kingdom membership. |
| /kingdom taxes top [production\|towns\|other\|all] [period] [limit] | View the largest tax sources. | Kingdom membership. |
| /kingdom transfer | Start a leadership transfer. | Ruler-only; target must be an eligible citizen. |
| /kingdom transfer cancel | Cancel the pending transfer. | Requires a matching pending transfer. |
| /kingdom transfer confirm | Confirm the pending transfer. | Ruler-only and changes kingdom ownership. |
| /royal | Open the main kingdom interface. | No cost. |
| /royal set buildingexception | Grant, time-limit or clear a building exception. | Ruler or authorised rank. |
| /royal set displayname | Set the display name. | Leadership permission. |
| /royal set kingdomprefix | Set or clear the prefix. | Leadership permission. |
| /royal set law borderaccess | Set general border access. | Ruler or authorised rank. |
| /royal set law building | Set the kingdom building law. | Ruler or authorised rank. |
| /royal set law citizentax | Set the citizen-tax tier. | Ruler or authorised rank. |
| /royal set law citizentaxaction | Set the non-payment response. | Ruler or authorised rank. |
| /royal set law entry | Set how new citizens may enter. | Ruler or rank with the entry-law permission. |
| /royal set law friendlyfire | Enable or disable same-kingdom damage. | Ruler or authorised rank. |
| /royal set motd | Set or clear the MOTD. | Leadership permission. |
| /royal set rank | Assign a citizen’s rank. | Requires the configured rank-management permission. |
| /royal set relation | Set a kingdom relation. | Ruler or authorised rank. |
| /royal set spawn | Set kingdom spawn. | Requires the set-spawn permission. |
| /wanderer ledger [page] | Alias for wanderer storage. | Independent players only. |
| /wanderer storage [page] | Open the assigned wanderer storage. | Independent players only. |
| /wanderer support cancel | Cancel the current support request. | Independent players only. |
| /wanderer support request | Request support from a kingdom. | Independent players only. |

## Land and Settlements

| Command | Action | Cost or limit |
| --- | --- | --- |
| /claim | Claim the current region. | Uses one claim allowance and may add upkeep. |
| /claims | List kingdom claims and capacity. | No cost. |
| /house access | Choose who may rent during setup. | Active setup required. |
| /house available | Mark a house available. | Authorised house manager. |
| /house cancel | Cancel the active setup. | No cost after cancellation. |
| /house confirm | Submit the completed house. | All setup fields must be ready. |
| /house create | Start house setup. | Default creation cost: 1,500 kingdom coins. |
| /house evict | Remove the current tenant. | Authorised house manager. |
| /house height | Set house height. | 1 to 256 blocks. |
| /house info | Show house information. | No cost. |
| /house list | List houses. | No cost. |
| /house pos1 | Set the first house corner. | Active setup required. |
| /house pos2 | Set the second house corner. | Active setup required. |
| /house price | Set a house’s daily rent. | Authorised house manager. |
| /house remove | Remove a house. | Authorised house manager. |
| /house rent | Set daily rent during setup. | Amount must be zero or higher. |
| /house sign | Bind the looked-at house sign. | Active setup required. |
| /house trust add | Trust a player for a house. | Tenant or authorised manager. |
| /house trust list | List trusted players. | Tenant or authorised manager. |
| /house trust remove | Remove trusted access. | Tenant or authorised manager. |
| /inn cancel | Cancel the active inn setup. | No refund is needed before submission. |
| /inn confirm | Submit the completed inn. | All required inn and room fields must exist. |
| /inn create | Start inn setup. | Default creation cost: 2,500 coins from the kingdom bank. |
| /inn height | Set inn height. | Active setup required. |
| /inn info | Show inn information. | No cost. |
| /inn list | List inns. | No cost. |
| /inn pos1 | Set the first inn corner. | Active setup required. |
| /inn pos2 | Set the second inn corner. | Active setup required. |
| /inn remove | Remove an inn. | Kingdom management access. |
| /inn room add | Start a room within the inn setup. | Active inn setup required. |
| /inn room chest | Bind the looked-at room chest. | Active room setup required. |
| /inn room confirm | Finish the current room setup. | All room fields must be ready. |
| /inn room height | Set room height. | Active room setup required. |
| /inn room info | Show room rent and renter. | No cost. |
| /inn room pos1 | Set the first room corner. | Active room setup required. |
| /inn room pos2 | Set the second room corner. | Active room setup required. |
| /inn room price | Change an existing room’s daily rent. | Kingdom management access. |
| /inn room remove | Remove a room. | Kingdom management access. |
| /inn room rent | Set the room’s daily rent during setup. | Amount must be zero or higher. |
| /inn room sign | Bind the looked-at room sign. | Active room setup required. |
| /inn sign | Bind the looked-at inn sign. | Active setup required. |
| /map [5\|10\|15] | Show nearby claims with optional zoom. | No cost. |
| /town addresident | Add a kingdom citizen as resident. | Town-management permission. |
| /town create | Create a town. | Default town creation cost: 5,000 kingdom coins. |
| /town expand | Expand into nearby eligible land. | Default claim cost: 250 coins per chunk. |
| /town info | View town details, current tier and capacity. | No cost. |
| /town list | List towns. | No cost. |
| /town mayor set | Assign the mayor. | Town-management permission. |
| /town setcapital | Set the kingdom capital. | One capital per kingdom. |
| /unclaim | Remove the current kingdom claim. | Requires ownership and claim permission. |

## Economy and Trade

| Command | Action | Cost or limit |
| --- | --- | --- |
| /balance | Show your wallet balance. | No cost. |
| /baltop | Show the ten richest stored player accounts. | The command has no page argument. |
| /bank | Open the personal bank vault interface. | One personal vault per player. |
| /bank create | Create your personal bank vault. | One vault per player; no name argument. |
| /bank deposit | Move coins from your wallet into your vault. | Amount must be positive and fit the current vault limit. |
| /bank info | Show the vault balance and stored level. | A vault must already exist. |
| /bank withdraw | Move coins from your vault into your wallet. | Amount must be positive and available in the vault. |
| /market | Open the market. | No cost to browse. |
| /market buy | Buy from current stock. | Current price, stock and 2% default market tax apply. |
| /market history | Inspect recorded price points. | History retains up to 48 points by default. |
| /market price | Inspect the current live price. | No cost. |
| /market search | Find and open a configured market item. | No cost. |
| /market sell | Sell eligible items. | Default sell factor is 60%; the market tax also applies. |
| /market stock | Inspect current item stock. | No cost. |
| /pay | Transfer the entered amount to another player. | Amount must be positive; the full amount is transferred. |
| /royal bank | Show the current kingdom treasury balance. | Kingdom membership required. |
| /royal bank chest move | Move the kingdom treasure chest. | Ruler-only; look at a chest inside claimed territory; 3-second cooldown. |
| /royal bank deposit | Deposit personal coins into the kingdom treasury. | Requires a valid kingdom treasure chest; 0.8-second action cooldown. |
| /royal bank set chest | Set the first kingdom treasure chest. | Ruler-only; look at a chest inside claimed territory; 3-second cooldown. |

## Production and Buildings

| Command | Action | Cost or limit |
| --- | --- | --- |
| /armory cancel | Cancel the active setup. | No cost after cancellation. |
| /armory create | Start armoury setup. | King-only; default creation cost: 7,500 kingdom coins. |
| /armory deposit | Open the combat-equipment deposit interface. | Kingdom membership and armoury-use access. |
| /armory height | Set vertical bounds. | Active setup required. |
| /armory pos1 | Set the first horizontal corner. | Active setup required. |
| /armory pos2 | Set the second horizontal corner. | Active setup required. |
| /armory remove | Remove an armoury. | King or capital mayor for the owning kingdom. |
| /armory setsign | Bind an armoury sign. | Active setup required. |
| /armory submit | Submit the completed armoury. | Completed region and signs required. |
| /production cancel | Cancel the active setup. | No cost after cancellation. |
| /production confirm | Submit setup. | Region, sign and export must be ready. |
| /production create [resource] | Start setup. | Default creation cost: 5,000 kingdom coins. |
| /production export [name] | Set setup export. | Valid container required. |
| /production exportclear | Clear export. | Stops routed output. |
| /production exportset [name] | Change active export. | Management permission. |
| /production height | Set vertical range. | Setup session required. |
| /production info | Inspect a building. | No cost. |
| /production input add [name] | Add input storage. | Setup or management permission. |
| /production input clear | Clear inputs. | Destructive for current input configuration. |
| /production list | List kingdom production. | No cost. |
| /production pos1 | Set first corner. | Setup session required. |
| /production pos2 | Set second corner. | Setup session required. |
| /production reactivate | Reactivate an eligible building. | Building must pass validation. |
| /production remove | Remove a building. | Destructive; management permission. |
| /production repair | Repair at its sign. | Management access. |
| /production resource | Change selected output. | Supported resources only. |
| /production resubmit | Resubmit after fixes. | Rejected state required. |
| /production setup cancel | Alternative setup-cancel action. | No cost after cancellation. |
| /production sign | Assign the looked-at sign. | Setup session required. |
| /production upgrade | Upgrade a building. | Default base cost 5,000; 1.6× level multiplier; maximum level 10 in main configuration. |
| /tasks abandon | Release an accepted task. | No reward is granted. |
| /tasks accept | Accept an available task. | Task slot and eligibility required. |
| /tasks cancel | Cancel a kingdom task. | Kingdom lead or moderator. |
| /tasks create [name...] | Create a kingdom task. | Kingdom lead or moderator; type-specific arguments may be required. |
| /tasks deliver | Deliver progress or items. | Objective requirements must be met. |
| /tasks generate | Generate a random task now. | Kingdom lead or moderator. |
| /tasks gui | Open the task board. | No cost. |
| /tasks info | View task details. | No cost. |
| /tasks reset | Reset the kingdom task set. | Kingdom lead or moderator. |
| /tasks sign | Bind the looked-at kingdom task sign. | Kingdom lead or moderator. |
| /warehouse cancel | Cancel the active setup. | No cost after cancellation. |
| /warehouse create | Start warehouse setup. | King/rank access; default creation cost: 10,000 kingdom coins. |
| /warehouse height | Set vertical bounds. | Active setup required. |
| /warehouse logs [page] | View kingdom warehouse activity. | King or rank with warehouse-log access. |
| /warehouse pos1 | Set the first horizontal corner. | Active setup required. |
| /warehouse pos2 | Set the second horizontal corner. | Active setup required. |
| /warehouse pricing | Toggle point pricing for a warehouse. | King or authorised rank for that warehouse. |
| /warehouse remove | Remove a kingdom warehouse. | King or authorised rank for the owning kingdom. |
| /warehouse setsign | Bind the looked-at sign. | Each required sign must be assigned. |
| /warehouse submit | Submit the completed warehouse. | Completed region and signs required. |
| /warehouse traderoute accept | Accept a proposal. | Target kingdom only. |
| /warehouse traderoute cancel | Cancel a route. | Participating authorised kingdom. |
| /warehouse traderoute create [days\|infinite] | Propose a route. | Offer/want use item:: or points:. |
| /warehouse traderoute deny | Deny a proposal. | Target kingdom only. |
| /warehouse traderoute info | Show route details. | Participating kingdom. |
| /warehouse traderoute list | List visible routes. | King or authorised trade-route rank. |
| /warehouse traderoute pause | Pause a route. | Participating authorised kingdom. |
| /warehouse traderoute resume | Resume a route. | Participating authorised kingdom. |
| /warehouse upgrade | Increase warehouse level and capacity. | Default base 31,500 kingdom coins; 1.5× level multiplier; maximum level 5. |

## Diplomacy and Warfare

| Command | Action | Cost or limit |
| --- | --- | --- |
| /kingdom allyaccept | Accept an incoming alliance request. | Ruler or authorised rank. |
| /kingdom allydeny | Deny an incoming alliance request. | Ruler or authorised rank. |
| /kingdom declarewar [raid\|kill\|claim] | Declare war. | Default preparation 30 minutes; declaration cooldown 24 hours. |
| /kingdom war claimstop | End an active claim war after capturing at least one claim. | Attacker side only; captured land is kept. |
| /kingdom war inviteally | Invite an allied kingdom into the active war. | The ally, side and member cap must be eligible. |
| /kingdom war status | Show the active war type, sides, state, timer or score. | Kingdom membership. |
| /pact accept | Accept a proposal. | Target kingdom diplomacy access. |
| /pact break [reason] | Break the pact. | Destructive diplomatic action; the confirmation button supplies “confirmed” as the reason. |
| /pact breakconfirm | Show the break confirmation buttons. | Active pact participant. |
| /pact create [terms] | Propose a typed pact. | Diplomacy access. |
| /pact deny | Deny a proposal. | Target kingdom diplomacy access. |
| /pact info | Show pact details. | No cost. |
| /pact list | List relevant pacts and IDs. | No cost. |
| /pact renew | Propose a new duration. | Active pact participant. |
| /pact renewaccept | Accept renewal. | Other participant. |
| /pact renewdeny | Deny renewal. | Other participant. |
| /royal set relation ally | Request an allied relation. | Ruler or authorised rank. |

## Politics and Nobility

| Command | Action | Cost or limit |
| --- | --- | --- |
| /election candidates | List candidates. | No cost. |
| /election run | Enter as candidate. | Eligibility required. |
| /election start | Start an election. | Permission and default 7-day cooldown. |
| /election status | Show election status. | No cost. |
| /election vote | Cast a vote. | One eligible vote under current election rules. |
| /nobility kingdom | Show kingdom nobility information. | Kingdom membership. |
| /nobility raid join | Join the active Crown raid. | An eligible raid must be active. |
| /nobility raid status | Show Crown raid status. | No cost. |
| /nobility status | Show personal nobility status. | No cost. |
| /nobility vault | Show or open Royal Vault information. | Access follows current nobility state. |
| /rebel join | Join the active rebellion. | Eligible kingdom citizen. |
| /rebel leave | Leave the active rebellion. | Only while participation is open. |
| /rebel start | Begin a rebellion. | Eligibility and default 7-day cooldown. |
| /rebel status | Show rebellion status. | No cost. |

## Events

| Command | Action | Cost or limit |
| --- | --- | --- |
| /event | View active events. | No cost. |

## Worlds and Travel

| Command | Action | Cost or limit |
| --- | --- | --- |
| /back | Return to the last recorded location. | Default warmup 3s and cooldown 30s. |
| /delhome | Delete a home. | No cost. |
| /home [name] | Teleport home. | Default warmup 3s and cooldown 30s. |
| /homes | List homes. | No cost. |
| /portal info | Show portal details. | No cost. |
| /spawn | Teleport to server spawn. | Default warmup 3s and cooldown 30s. |

## Player Features

| Command | Action | Cost or limit |
| --- | --- | --- |
| /wardrobe | Open the wardrobe. | Available entries depend on unlocks. |
| /guidance | Show active guidance status. | No cost. |
| /guidance clear | Clear active guidance. | Player guidance permission. |
| /guidance path | Select and start a path. | Path requirements may apply. |
| /guidance path clear | Clear the selected path. | No cost. |
| /guidance paths | Show available paths and progress. | No cost. |
| /guidance start | Start a specific listed guide. | Guide requirements may apply. |
| /guidance suggest | Show suggested paths. | No cost. |
| /guidance toggle | Enable or disable personal guidance. | No cost. |
| /guide | Open the Guide conversation. | Default interaction cooldown 1s. |
| /ignore | Toggle ignore. | No cost. |
| /ignorelist | List ignored players. | No cost. |
| /mail clear | Delete your stored mail. | Destructive. |
| /mail read | Read mail. | No cost. |
| /mail send | Send stored mail. | No cost. |
| /motd | Preview the current server-list message. | No cost. |
| /msg | Send a direct message. | Blocked by ignore and mute states. |
| /reply | Reply to the recent conversation. | Requires a recent message target. |

## Rules and Reference

| Command | Action | Cost or limit |
| --- | --- | --- |
| /rules [page] | Show the configured in-game rules page. | No cost. |

## Related systems

- [Kingdom Command Reference](https://arkofrulers.com/wiki/rules-and-reference/reference/kingdom-command-reference/)
- [Economy and Market Command Reference](https://arkofrulers.com/wiki/rules-and-reference/reference/economy-and-market-command-reference/)
- [Building Commands](https://arkofrulers.com/wiki/rules-and-reference/reference/building-commands/)
- [Reference category](https://arkofrulers.com/wiki/rules-and-reference/reference/)

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Canonical guide: https://arkofrulers.com/wiki/rules-and-reference/reference/all-player-commands-a-z/

Last updated: 2026-07-21T16:48:20+00:00
